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Dynamis - San d'Oria

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Notes: May 9, 2011 update- NMs are changed and bosses are accessed differently
  Trail Markings:   Southern San d'Oria (L-5)
  Requirements:   Key Item Vial of Shrouded Sand

Key Item Prismatic Hourglass

  • Level 65 or higher.
  • Completion of Mission 5-2 for your nation.
  Boss:   Overlord's Tombstone
  Title:   Dynamis-San d'Oria Interloper
  Maximum players:   18 per group. Unlimited number of groups at once.
  Repeatable:   Yes (after 24 hours real time)
  Reward:   Key Item Hydra Corps Command Scepter

[edit] Treasure

  Ancient Currency:   Ordelle Bronzepiece
  Montiont Silverpiece
  Items:   Fresh Orc Liver
  Griffon Hide
  Giant Frozen Head
  Gold Beastcoin
  Infinity Core
  Mythril Beastcoin
  Sparkling Stone
  Barbaric BijouRareExclusive
  Odious ScaleRareExclusive
  Odious CryptexRareExclusive
  Odious StrongboxRareExclusive
  Odious LeatherRareExclusive
  Relic Weapons:   Ihintanto (NIN)
  Relic Bhuj (WAR)
  Relic Gun (RNG)
  Relic Lance (DRG)
  Relic Armor:   Argute Bracers (SCH Hands)
  Bard's Roundlet (BRD Head)
  Cleric's Cap (WHM Head)
  Commodore Culottes (COR Legs)
  Duelist's Boots (RDM Feet)
  Koga Hakama (NIN Legs)
  Melee Hose (MNK Legs)
  Mirage Bazubands (BLU Hands)
  Monster Trousers (BST Legs)
  Pantin Babouches (PUP Feet)
  Scout's Braccae (RNG Legs)
  Summoner's Pigaches (SMN Feet)
  Valor Gauntlets (PLD Hands)
  Warrior's Calligae (WAR Feet)
  Wyrm Greaves (DRG Feet)

[edit] Monsters Found Here

Name Job Notes Proc
Serjeant Tombstone Simulacrum Casts Black Mage spells.
Warchief Tombstone Simulacrum Casts Red Mage spells. 5 throughout zone and needed for Time Extensions and procs.
Vanguard Amputator White Mage Uses Benediction at random. Stun can prevent its use. Magic
Vanguard Backstabber Ninja Uses Mijin Gakure at low health. Stun recommended. Job Ability
Vanguard Bugler Bard Has heavy Resist Silence trait. Magic
Vanguard Dollmaster
Vanguard's Avatar
Summoner Keep avatar asleep when Astral Flow goes off. Magic
Vanguard Footsoldier Warrior Weapon Skill
Vanguard Grappler Monk Hundred Fists can be very dangerous. Job Ability
Vanguard Gutslasher Samurai Weapon Skill
Vanguard Hawker
Vanguard's Hecteyes
Beastmaster Vanguard's Hecteyes casts Dispelga. Job Ability
Vanguard Impaler
Vanguard's Wyvern
Dragoon Vanguard's Wyvern can be Aspired. Weapon Skill
Vanguard Mesmerizer Black Mage Magic
Vanguard Neckchopper Dark Knight Weapon Skill
Vanguard Pillager Thief Job Ability
Vanguard Predator Ranger Eagle Eye Shot can be deadly. Job Ability
Vanguard Trooper Paladin Weapon Skill
Vanguard Vexer Red Mage Magic
Voidstreaker Butchnotch Ninja NM Found in front of AH. Repop ~15 minutes.Verification Needed Job Ability
Reapertongue Gadgquok Summoner NM Found by the fountain near mob house. Repop ~15 minutes.Verification Needed Magic
Wyrmgnasher Bjakdek Dragoon NM Weapon Skill
Battlechoir Gitchfotch Bard NM - Spawned by mega boss.
Soulsender Fugbrag Bard NM - Spawned by mega boss.
Overlord's Tombstone Simulacrum Mega Boss. Popped by trading Barbaric Bijou to ??? by zone to North Sandy. Magic
Arch Overlord Tombstone Simulacrum Mega Mega Boss. Popped by trading Fiendish Tome: Chapters 1, 2, 3, 4, and 5 to the ??? near Northern San d'Oria exit at (I-7/8).
All monsters and NMs DO NOT have True Sight. Can get by with invis. All mobs do link by sight.
  • Note: All the Orc NMs in Dynamis have an additional TP attack: Fanatic Dance. This charms everyone in melee range, which can become perilous to back-line jobs. It is generally accepted, therefore, for all melee participants to avoid attacking an Orc NM unless absolutely necessary.
  • Note: While the above tactic may be advantageous in some situations, it also assumes there are ample mages within your group to accomplish this task. As with all creatures in Vana'diel, spells also generate TP, which make their TP attack just as likely via melee or magic. The best tactic for dealing with these NMs therefore would be any means possible to take them down in as little time a possible. The "zerg" approach with the help of Black Mages is often preferred.
  • note: The very best approach to handling Orc NMs is to have EVERYONE in range so if it does charm EVERYONE is charmed and no one dies. By far the easiest, safest, and most overlooked strategies for these.
Time Extensions
[[
Dynamis - San d'oria (spawn points and TE info)
  • Note: Since the 9th may update, the zone boss can now be spawned from the ??? at the zone line to Northern Sand'Oria, using a rare ex item dropped from the regular orc mobs. It still spawns with the twin nm guardians, but not the four tombstones, the twin nm guardians despawn after the Overlord's Tombstone has been defeated.

[edit] Game Script


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This article uses material from the "Dynamis - San d'Oria" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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