For a list of NM's see Voidwatch Notorious Monsters
Contents |
(Stratum abyssite are permanent key items and need only be obtained once.)
| Starting Quest/NPC | Location | Key Item |
|---|---|---|
| Voidwatch Officer - Windurst | Windurst Waters North (G-5) Windurst Waters (S) (G-5) |
Jade Stratum Abyssite |
| Voidwatch Officer - Bastok | Bastok Markets (D-11) Bastok Markets (S) (G-5) |
Indigo Stratum Abyssite |
| Voidwatch Officer - San d'Oria | Southern San d'Oria (F-9) Southern San d'Oria (S) (L-9) |
Crimson Stratum Abyssite |
| Drafted by the Duchy - Jeuno | Ru'Lude Gardens (H-6) | White Stratum Abyssite |
| Voidwatch Ops: Border Crossing - Outlands - Kieran | Norg (I-8) | Ashen Stratum Abyssite |
| VW Op. #050: Aht Urhgan Assault - Aht Urhgan - Camille | Wajaom Woodlands (M-7) | Amber Stratum Abyssite |
| VW Op. #026: Tavnazian Terrors - Other Areas - Owain | Tavnazian Safehold (H-6) | Hyacinth Stratum Abyssite |
Visit VwNM's for a complete list and visual guide.
There are five lights that enhance the spoils from the Riftworn Pyxis. Their alignment values can be enhanced to produce the following benefits per cell (trade up to 3 cells max/per type):
The alignment values for the above can be enhanced via Cells, by triggering the monster’s weakness, Treasure Hunter and by possessing certain alignment-enhancing periapts.
Trade “ascent items” to a Planar Rift ahead of a battle. Doing so will enhance alignment values for that player only. Up to three of each cell type can be traded to the Planar Rift.
Ascent items can be obtained in the following ways:
| Ascent Items | Description | Where to obtain | Cost |
|---|---|---|---|
| Cobalt Cell | Quantity of drops (Blue) | Voidwatch Officer | 3,000 Cruor |
| Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes | ||
| Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
| Rubicund Cell | Quality of drops (Red) | Voidwatch Officer | 3,000 Cruor |
| Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes | ||
| Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
| Xanthous Cell | Experience Points (Yellow) | Voidwatch Officer | 3,000 Cruor |
| Voidwatch Purveyor | 3,000 Conquest Points/Imperial Standing/Allied Notes | ||
| Treasure Casket | Brown Chest from various areas with a Grounds Tome. | ||
| Jade Cell | Cruor gained (Green) | Voidwatch Purveyor | 2,000 Conquest Points/Imperial Standing/Allied Notes |
| Treasure Casket | Brown Chest from various areas with a Grounds Tome. |
At the start of any Vw fight, 9 weakness triggers are chosen randomly, with 6 being normal, 2 being high, and 1 being extremely vurnerable. These come in the forms of job/pet abilities, weapon skills, and magic spells and can be triggered at anytime during the fight. Once a trigger has been hit, a new trigger will be chosen of the same type that was hit.
Striking a VwNM's weaknesses will enhance alignment values for all combatants.
Summoner:
Light Blood Pact: Carbuncle's Holy Mist
Dark Blood Pact: Fenrir's Lunar Bay or Diabolos's Night Terror
Fire Blood Pact: Ifrit's Fire IV (Blood Pact)
Ice Blood Pact: Shiva's Blizzard IV (Blood Pact)
Wind Blood Pact: Garuda's Aero IV (Blood Pact)
Earth Blood Pact: Titan's Stone IV (Blood Pact)
Lightning Blood Pact: Ramuh's Thunder IV (Blood Pact)
Water Blood Pact: Leviathan's Water IV (Blood Pact)
Puppetmaster:
Any automation ability or special attack triggers an automaton weakness.
Beastmaster:
Any Called Beast's special attack triggers a pet weakness.
Any weapon skill of a particular weapon class can stagger enemies EXCEPT Relic/Mythic/Empyrean/Merit Weapon Skills. Quested WS such as Evisceration CAN proc.
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In order to obtain items you must posses a Voidstone. When gathered at a Planar Rift, everyone in the alliance with a voidstone will lose their stone. Those who do not posses a stone will still receive experience and cruor. You can fight NMs in both the present and the past, depending on which stage you are on.
There is a 30-minute time limit on all battles. Signet and Sigil have no effect and you will receive Voidwatcher status during the battle. Each person who possessed a Voidstone at the start of battle will have their own reward in the chest. To enhance the drops, you can trade Ascent Items before the battle starts (these only affect the individual who made the trade). If you fail to defeat the monster due to everyone dying or to timing out, your Ascent Items will be saved at that Planar Rift. They will also be saved upon zoning and if you go to a different zone and fight/defeat a new Voidwatch Monster. To ensure that the monster is not popped before everyone is ready, any person who checks the Planar Rift will be given a drop-down menu similar to popping Key Item Notorious Monsters in Abyssea. Once popped the monster will automatically engage the person who popped it. Once engaged the monster can give hints to trigger !! weaknesses and can give multiple triggers.
After defeating the monster, a Riftworn Pyxis will appear where the Planar Rift was. Each person must check the Riftworn Pyxis to receive their reward(s). The items are NOT pooled together like a normal, defeated monster and thus items received can only be obtained by each individual. If the Riftworn Pyxis is not checked within a certain amount of time (3min), it will disappear with the treasure still inside.
Upon expending a Voidstone, a player will receive items, exp, cruor, and possibly a Atmacite or a Periapt. Below is the base level of xp and cruor per stage and will be multiplied by a players yellow/green spectral alignment at the end of the battle.
| Tier | Experience | Cruor | Periapt or Atmacite |
|---|---|---|---|
| Stage I | 5,000 | 5,000 | Periapt |
| Stage II | 5,500 | 5,500 | Periapt |
| Stage III | 6,000 | 6,000 | Atmacite |
| Stage IV | 6,500 | 6,500 | Atmacite |
| Tier | Experience | Cruor | Periapt or Atmacite |
|---|---|---|---|
| Stage I | 6,000 | 6,000 | Periapt |
| Stage II | 6,500 | 6,500 | Periapt |
| Stage III | 7,000 | 7,000 | Atmacite & Periapt |
| Stage IV | 6,500 | 6,500 | Periapt |
| Stage V | 7,000 | 7,000 | Periapt |
| Stage VI (S) | 7500 | 7500 | Atmacite |
| Stage VI | 10,000 | 10,000 | Atmacite & Periapt |
| Tier | Experience | Cruor | Periapt or Atmacite |
|---|---|---|---|
| Stage I | 5,000 | 7,000 | Periapt |
| Stage II | 5,000 | 7,500 | Atmacite |
| Stage III | 5,000 | 8,000 | Atmacite |
| Tier | Experience | Cruor | Periapt or Atmacite |
|---|---|---|---|
| Stage I | 7,500 | 7,500 | Periapt & Atmacite |
| Stage II | 10,000 | 10,000 | Periapt & Atmacite |
This category has the following 6 subcategories, out of 6 total.
The following 13 pages are in this category, out of 13 total.