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Category:Sea Monks

Sea Monks
Octopi.jpg
Multi-limbed denizens of the ocean, sea monks prove a constant annoyance to peaceful fisherman and intrepid adventurer alike. They have large "wings," which appear to be nothing more than fins, but, amazingly, they are able to float above surfaces. Carnivorous by nature, it's no wonder that they are often seen attacking ferry riders, fishermen, and parties that they float upon. Sea Monks appear in two colors, a yellow species and a white species, but both share the same characteristic stripes across their bodies.

With so many limbs at their disposal, Sea Monks prove formidable combatants. They have moderate control over water, but rely mostly on their physical prowess. It should be noted that sea monks are also capable of regeneration as well as shooting out blinding ink from their beaks.

Before any of you adventurers pick up your utensils for some fresh calamari, be aware that you won't be finding anything edible on these oversized sea creatures. Flesh from sea monks doesn't appear to be anywhere near edible, but their skin is sometimes used by leathercrafters for specialty items. Other than the random seashell, you won't find much of use or value on them. Interestingly though, several notorious sea monks are known to drop very rare weapons, including a legendary club that mimics their eight-armed combat style.

Family Information
Type: Aquan
Subfamily/ies: Kulshedra
Common Behavior: A, H
Weak to: Resist Vs. Ice Resist Vs. Lightning
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Eks.gif
Drain: Susceptible to Drain

[edit] Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Pankration
Maelstrom: AoE water attack, added effect of Strength down. CheckCheck CheckCheck CheckCheck Information Needed Information Needed
Whirlwind: AoE wind attack, added effect of Vitality down. CheckCheck CheckCheck CheckCheck Information Needed CheckCheck
Ink Jet: Cone Attack damage and Blind. CheckCheck CheckCheck CheckCheck Information Needed Information Needed
Tentacle: Single target attack. CheckCheck CheckCheck CheckCheck Information Needed CheckCheck
Cross Attack: Single target attack, 2-hits. CheckCheck CheckCheck CheckCheck Information Needed CheckCheck
Regeneration: Regen. CheckCheck CheckCheck CheckCheck Information Needed Information Needed
Hard Membrane: Evasion Boost. CheckCheck CheckCheck CheckCheck Information Needed CheckCheck
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

[edit] Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Charybdis Lottery Spawn from Devil Manta every 8-16 hours 80-81 Sea Serpent Grotto Joyeuse
Iku-Turso Trading Moonbeam Clam to ??? spot J-7 Information Needed Abyssea - Vunkerl Caecus Grip
Monk, Ninja, Thief or Dancer Feet Seals
Lord of Onzozo Lottery Spawn from Flying Manta near (H-8) every 18-30 hours 74-77 Labyrinth of Onzozo Octave Club
Peg Powler Lottery Spawn from Flying Manta around (G-7) 61 Labyrinth of Onzozo Schwarz Axt
Proteus Random spawn Information Needed Silver Sea route to Nashmau Phantom Fleuret

Shark Necklace

Sea Horror Random spawn 60-62 Ship bound for Mhaura Monsoon Kyahan

Quest NMs: Beach Monk, Glyryvilu, Tros, Vu-Murt

Mission NMs: Dalham, Honor, Valor

Battlefield NMs: Fe'e (BCNM)

Other NMs: Nightmare Kraken (Dynamis), Scolopendra (Dynamis), Sjokrakjen (Einherjar - Wing I), Tieholtsodi (Limbus)

[edit] Monsters in Family

Name Level Zone
Sea Monk 21-29 Ship bound for Mhaura
32-35 Korroloka Tunnel
Sea Bishop 30-32 Qufim Island (fishing)
Kraken 35-37 Korroloka Tunnel (fishing)
37-38 Qufim Island
37-40 Batallia Downs (fishing)
37-40 Bibiki Bay - Purgonorgo Isle
38-40 Beaucedine Glacier (fishing)
38-40 Sauromugue Champaign (fishing)
39-40 Qufim Island (fishing)
40-42 Manaclipper (fishing)
44-46 Bibiki Bay (fishing)
44-46 Bibiki Bay - Purgonorgo Isle (fishing)
75 Ilrusi Atoll - Desperately Seeking Cephalopods (fishing)
Colossal Calamari 40-42 Manaclipper
Ocean Kraken 41-43 Open sea route to Al Zahbi
41-43 Open sea route to Mhaura
Morgawr 44-45 Beaucedine Glacier (fishing)
Blanched Kraken 44-46 Open sea route to Al Zahbi
44-46 Open sea route to Mhaura
Sea Bonze 47-50 Sea Serpent Grotto
Flying Manta 55-59 Labyrinth of Onzozo
Kulshedra 61-63 Silver Sea route to Al Zahbi
61-63 Silver Sea route to Nashmau
Information Needed Nyzul Isle (Layout 1)
Bathybic Kulushedra 63-64 Silver Sea route to Al Zahbi (fishing)
63-64 Silver Sea route to Al Zahbi (fishing)
Devil Manta 66-68 Kuftal Tunnel (fishing)
66-69 Sea Serpent Grotto
Lahama 76-80 Arrapago Reef
77-78 Talacca Cove (fishing)
Nostokulshedra 88-89 Arrapago Reef
Kelp Kulshedra Information Needed Ilrusi Atoll - Lost and Found
Jasconius Information Needed Abyssea - Vunkerl

[edit] Historical Background

The sea monk was a sea monster found off the coast of Denmark almost certainly in 1546. It was said to be a "fish" that looked superficially like a monk. It was described and pictured in the fourth volume of Conrad Gesner's famous Historia Animalium.

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This article uses material from the "Category:Sea Monks" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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