Pankration (pan-kra-tee-on) is an ancient sport that pits fierce beasts against one another in a winner-takes-all melee. The Pankration battlecages are located in Al Zahbi, meaning that only players who have installed the Treasures of Aht Urhgan expansion pack can access this feature.
After years of petitioning by the people, the Empire has finally agreed to open the Pit's gates and allow Pankration matches to be held once again. Soultrappers from all across Vana'diel have already begun to arrive with their trusted pets, eager to take part in what is destined to be one of the most heated events in Aht Urhgan history!
Pankration matches are held in either of the four special battlecages located in an area of The Colosseum known as "The Pit".
Pankration participation requires a special type of currency known as Jettons. Jettons can be earned by participating in matches or can be bought with Imperial currency.
Before you can participate in Pankration, you’ll need to find a monster.
Now that you’ve captured a monster, you’ll need to prepare it for battle.
Access options such as monster status confirmation and name adjustment by trading an Official Reflector to a Soul Reflector Manager.
If you drop your old soul reflector, you must return to the application NPC in the battlecage that you last fought your Monster in.
The Pit consists of four “battlecages” where Pankration matches are constantly being held. Once you have acquired an official soul reflector, take it to a battlecage registrar to sign up for one of the following two types of battles:
When a player’s match is about to begin, they will be paged. Once the battle begins, the monsters will be released into the battlecage. The monster that reduces its opponent to 0 HP within the allotted match time (3 Earth minutes) is declared the victor. Matches can be viewed from the following two locations:
Once a battle has ended, players must trade their official reflectors to the battlecage registrar to confirm match results. Only after confirming match results will participants receive their rewards, and their monsters earn experience and skill points.
The maximum amount of EXP that can be earned in one confirmation is 2000 points. Adventurers with monsters competing in the tournament should confirm results regularly to avoid EXP loss. Jettons earned this way are not limited by this cap.
The Diablo-cage champion will not receive any skill points while defending its title, only for defeating the previous champion. Experience points will still accumulate.
If both monsters are still standing at the end of 3 minutes, the match will be declared a draw. In this case, the experience point and jetton reward will be split evenly between the participants.
There are many different ways players can customize their monsters. By trading a Soul Reflector to one of the Soul Reflector Managers you can access the menu to monster customization.
Monsters gain EXP for their performance in battles, and after obtaining a certain amount of EXP, their levels will rise.
All monsters possess magic and/or abilities corresponding to their family. However, certain skills often remain dormant until monsters attain a certain level. It is not always a good idea to dismiss a monster as weak until you have had the chance to see it perform at a level where it can call upon a full arsenal of skills.
The aforementioned inherent characteristics such as abilities, battle techniques, and magic spells are known as “Feral Skills.” Some of these skills have levels and will improve as a result of participating in Pankration matches.
Trade an official (or unofficial) soul reflector and a soul plate to a reflector forger, and for a small jetton fee, the attendant will add the plate’s skill to the reflector’s monster.
Once the skill has been added to the reflector, the soul plate cannot be used again and will not be returned to you.
Equipping feral skills requires feral points, and all monsters have what is called a “feral point capacity.” Monsters will not be able to equip skills if they do not possess enough FP.
The FP requirements for feral skills can be confirmed by trading a soul plate to a manager, while a monster’s FP capacity can be confirmed by trading a soul reflector.
The following traits will change depending on the type of orders a player gives their monster, as well as the frequency with which he/she gives them:
The name of your monster can also be adjusted, see Pankration/Names for a list of names that can be chosen.
Pankration was an ancient sport and a martial art introduced in the Greek Olympic games in 648 BC. Many historians believe that although Pankration was not one of the first Olympic sports, it was likely one of the most popular. Some also argue it to be the first all-encompassing fighting system in human history. This is a strongly debated issue in the academic community.
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