From Gamer Escape, the free Final Fantasy XI encyclopedia
Jump to: navigation, search

Category:Orcish Warmachines

Orcish Warmachines
Orcishwarmachine.jpg
These warmachines are not well understood. Are they simple machines used by the Orcs? Or are they themselves living (or enchanted) sentient (or semi-sentient) creatures who perform their deadly tasks on their own? While nobody knows for sure, recent findings may suggest the latter. Historic sightings of these machines was always obscured by the caves that they were housed in – leading many to believe that Orcs were behind the warmachines controlling their moves. More recently, however, warmachines have been spotted moving about seeking on their own – suggesting that they are their own bosses. Jagidbod's Warmachine is a great hint that they are in fact vehicles for destruction. During a campaign Jagidbod will emerge from the wreckage of his battle-beaten warmachine to fight in person. Either way, they can be dangerous.

While not known for providing successful adventurers much in the way of rewards, drops of guns and boomerangs have been reported.

Family Information
Type: Beastmen
Common Behavior: A, L, S, Sc
Weak to: Resist Vs. Water
Common Job(s): Warrior
Charmable: Eks.gif
Pankration: Eks.gif
Aspir: Eks.gif
Drain: Susceptible to Drain

[edit] Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Wings of the Goddess Areas
Blastbomb - Radial AoE Fire damage centered on the target and Bind. Ignores shadows. CheckCheck CheckCheck CheckCheck
Burst - Damage varies with TP CheckCheck CheckCheck CheckCheck
Fire Arrow - Single target Fire damage CheckCheck CheckCheck CheckCheck
Firebomb - Conal attack Fire damage. Ignores Shadows. CheckCheck CheckCheck CheckCheck
Fountain - Conic Water damage. Ignores Shadows. CheckCheck CheckCheck CheckCheck
Scatter Shell - Radial AoE Fire(?) damage centered on the target. Only used by certain Notorious Monsters. XX XX CheckCheck
Sticky Grenade - Deals damage and Weight. Only used by certain Notorious Monsters. XX XX CheckCheck
Tear Grenade - Deals damage and causes Silence & Blind. Only used by certain Notorious Monsters. XX XX CheckCheck
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

[edit] Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Cogtooth Skagnogg Timed Spawn every 2 to 6 hours at (I-9). 83 La Vaule (S) Holly Strongbox
Llwyd's Clogs
Murderer
Orcish Panzer Spawns around (G-8) to (H-8) on the upper level, approximately every 60-70 minutes. 20-21 Fort Ghelsba After this NM is defeated, there is a chance of Chariotbuster Byakzak spawning
Kegpaunch Doshgnosh Spawns around (H-9) to (H-10), approximately every hour. Information Needed Fort Ghelsba Frugal Cape

Quest NMs: None

Mission NMs: Death Clan Destroyer, Reaper Clan Warmachine, Wolf Clan Warmachine

Battlefield NMs: Orcish Onager

Other NMs: Jagidbod's Warmachine (Campaign)

[edit] Monsters in Family

Name Level Zone
Orcish Stonelauncher 8-10 Ghelsba Outpost
37-40 Lufaise Meadows
43-46 Misareaux Coast
Orcish Wallbreacher 15-16 Ghelsba Outpost
Orcish Barricader 17-18 Ghelsba Outpost
Orcish Flamethrower 16-18 Fort Ghelsba
Orcish Firebelcher 39-42 Davoi
83+ La Vaule (S)
comments powered by Disqus
Toolbox

This article uses material from the "Category:Orcish Warmachines" article on FFXIclopedia and is licensed under the CC-BY-SA License.
               arrow   About    arrow   Contact Us    arrow   Volunteer    arrow   Disclaimer    arrow   Terms of Service    arrow   Privacy Policy    arrow   Wiki Policies