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Dragons, wyvern and wyrm are often confused by adventurers young and old. Typically slightly larger than most wild wyverns, but smaller than wyrms, dragons are currently only known to naturally inhabit three areas of Vana'diel - one in the Middle Lands and two in the Near East – with those located in the Near East being of the more dangerous Dahak subspecies. Unlike their wyvern and wyrm cousins, dragons have a tendency to behave like members of the lizard family, such as detecting by sound, and use area attacks that neither wyverns nor wyrms use.

Not surprisingly, Dragon Scales, Dragon Hearts and Dragon Meat can be obtained from the defeated animal. Also not surprising is the value of these items, given the rarity of the animal they derive from. The scales can be used in armor, while the dragon's blood can be extracted from the heart and used in a number of synthesis recipes. The meat is a real delicacy, and in the hands of a talented chef, can be prepared in a number of scrumptious ways.

Family Information
Type: Dragons
Subfamily/ies: Dahak
Common Behavior: A, H
Common Job(s): Warrior
Uncommon Job(s): Bard
Charmable: Eks.gif
Pankration: Able to be captured
Aspir: Eks.gif
Drain: Susceptible to Drain

[edit] Special Attacks

Most Dragons only use a few of these attacks.

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Pankration Abyssea
Chaos Blade: Cone Attack damage and Curse. CheckCheck CheckCheck XX CheckCheck Information Needed Information Needed
Body Slam: 15' AoE huge damage. CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck Information Needed
Heavy Stomp: AoE damage and very long-lasting Paralyze. CheckCheck CheckCheck XX CheckCheck CheckCheck Information Needed
Petro Eyes: Cone Attack sight-based Petrification. CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck Information Needed
Flame Breath: Cone Attack fire damage. CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck Information Needed
Poison Breath: Cone Attack water damage and Poison. CheckCheck CheckCheck XX CheckCheck Information Needed Information Needed
Wind Breath: Cone Attack wind damage. CheckCheck CheckCheck XX CheckCheck CheckCheck Information Needed
Lodesong: AoE Gravity. CheckCheck CheckCheck XX CheckCheck CheckCheck Information Needed
Voidsong: AoE full Dispel, Erase and -na. CheckCheck CheckCheck XX CheckCheck Information Needed Information Needed
Thornsong: Damage Spikes effect. CheckCheck CheckCheck CheckCheck CheckCheck Information Needed Information Needed
Nullsong: 15' AoE - Removes all buffs and deals around 100 damage for each buff removed. XX XX CheckCheck CheckCheck Information Needed Information Needed
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

[edit] Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Anantaboga Forced spawn by trading a Raw Buffalo to the ??? at (E-6). 87 Mount Zhayolm Hacchonenbutsu Dangozashi
Trilling Dagger
Ash Dragon Timed Spawn around (F-8) to (F-9) on the furthest map approximately every three days 85 Ifrit's Cauldron Dragon Blood
Dragon Heart
Dragon Scales
Dragon Talon
Biast Spawns around 10 seconds after the Shadow Dragon is killed, every 21+ hours 70 Xarcabard Patroclus's Helm
Graoully Timed Spawn at (H-10) Information Needed Xarcabard (S) Lyft Scimitar

Quest NMs: Carrion Dragon

Mission NMs: Black Dragon, Dark Dragon, Dread Dragon, Galarhigg

Battlefield NMs: Dragonian Berzerker (BCNM), Dragonian Minstrel (BCNM)

Dynamis NMs: Fire Pukis (Dynamis - Beaucedine), Poison Pukis (Dynamis - Beaucedine), Petro Pukis (Dynamis - Beaucedine), Wind Pukis (Dynamis - Beaucedine), Vanguard Dragon (Dynamis - Xarcabard), Yang (Dynamis - Xarcabard), Ying (Dynamis - Xarcabard), Vishap (Dynamis - Buburimu), Jurik (Dynamis - Buburimu), Basilic (Dynamis - Buburimu), Aitvaras (Dynamis - Buburimu), Stihi (Dynamis - Buburimu), Koschei (Dynamis - Buburimu), Stollenwurm (Dynamis - Buburimu), Tarasca (Dynamis - Buburimu), Alklha (Dynamis - Buburimu), Barong (Dynamis - Buburimu), Apocalyptic Beast (Dynamis - Buburimu)

Einherjar NMs: Tanngrisnir (Wing II), Ormr (Wing III)

Other NMs: Enhanced Dragon (Limbus - Central Temenos - 1st Floor), Pandemonium Lamp (assists: Pandemonium Warden), Kulili (FoV), Shadowsoul Devourer (Campaign)

[edit] Monsters in Family

Name Level Zone
Shadow Dragon 52-53 Xarcabard
Dahak 79-83 Mount Zhayolm
79 Nyzul Isle
Rift Dragon Information Needed Abyssea - Attohwa

[edit] Historical Background

Taken from Wikipedia
The various figures now called dragons probably have no single origin, but were spontaneously envisioned in nearly every different culture around the world, based loosely on the appearance of a snake and/or large bird of prey and possibly fossilized dinosaur and Tertiary mammal megafauna remains.

They are commonly portrayed as serpentine or reptilian, hatching from eggs and possessing long, typically scaly, bodies; dragons are almost always portrayed as having large eyes, a feature that is the origin for the word for dragon in many cultures, and is often (but not always) portrayed with wings and a fiery breath

Although dragons (or dragon-like creatures) occur commonly in legends around the world, different cultures have perceived them differently. Chinese dragons (Simplified Chinese: 龙; Traditional Chinese: 龍; pinyin: lóng), and Eastern dragons generally, are usually seen as benevolent, whereas European dragons are usually malevolent (there are of course exceptions to these rules). Malevolent dragons also occur in Persian mythology and other cultures.

Dragons are often held to have major spiritual significance in various religions and cultures around the world. In many Eastern and Native American cultures dragons were, and in some cultures still are, revered as representative of the primal forces of nature and the universe. They are associated with wisdom—often said to be wiser than humans—and longevity. They are commonly said to possess some form of magic or other supernatural power, and are often associated with wells, rain, and rivers. In some cultures, they are said to be capable of human speech.

The Final Fantasy XI dragon is more like an asian dragon. They are long serpent like creatures which possess the scales of a carp, horns of a deer, feet of an eagle, the body of a snake, a feathery mane, large eyes, and can be holding a pearl to control lightning. They usually have no wings. Imperial dragons that were sewn on to silk had five claws (for a king), or four for a prince, or three for courtiers of a lower ranking. The dragons were bringers of rain and lived in and governed bodies of water (e.g lakes, rivers, oceans, or seas). Asian dragons were benevolent, but bossy.

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This article uses material from the "Category:Dragons" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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