With the cooperation of the VCS (Vana'diel Chocobo Society), adventurers are now able to raise their very own chocobos. Eventually, players can create care plans, breed their fully grown chocobos and possibly produce rare and expensive eggs!
Think of chocobo raising as an upgraded version of gardening. You can raise a chocobo by taking care of it for a minimal amount of time each day over a span of roughly 1-3 months, so even players with little time can enjoy this feature. Your chocobo may come in handy when it is fully grown!
The process of chocobo raising begins when you trade a Chocobo Egg obtained from a shop or battlefield to a VCS chocobo trainer (located in the stables of the three starting nations).
Each egg is encoded with its own specific genetic information, and some players may come across an extremely rare variety.
You won’t be able to tell the attributes or coloring of your chocobo until the egg hatches.
|Name||Level Cap||Zone||Egg Type|
|Making a Mockery||60||Jade Sepulcher||Little Warm|
|Tough Nut to Crack||Navukgo Execution Chamber|
|Call to Arms||Talacca Cove|
|Happy Caster||75||Navukgo Execution Chamber||Somewhat Warm|
|Compliments to the Chef||Talacca Cove|
|Shadows of the Mind||Jade Sepulcher|
Adventurers will work with a VCS chocobo trainer to care for their chocobo. The attributes of a fully grown chocobo will depend on the treatment it receives during this time.
Visiting your chocobo and caring for it directly will create bonds of affection that cannot be replaced by even the most detailed care plan. The most important element to raising a good chocobo is loving care. Call your chocobo by its name and spend time outside together. It is also important to scold your chocobo on occasion to keep it from behaving in a spoiled manner. Also, don't forget that chocobos love to run. Take your chocobo outside and race them against other chocobos on a daily basis. This invigorates them and builds their strength.
It is not strictly necessary to provide this level of dedication; however, your loving attention will have a noticeable effect on your chocobo’s development. It is also possible to cure your chocobo of several different status ailments with direct care.
Known officially as "Chocoguys", these NPCs provide answers to questions about "Raising a Chocobo".
By the time chocobo chicks break out of their shells, they are already covered in down and can see clearly. They can even stand on their own two feet and take their first unsteady steps after a single day has passed. When chocobos still ran wild on the Quon continent, they needed to be able to run from carnivorous predators in order to survive.
Even so, chicks are still very weak, and require a warm bed, soft food, and most of all, loving care. This is why the Vana'diel Chocobo Society contacts the chocobo's owner immediately after it hatches and asks the owner to give the new chick a name. The chick's name is always used while it is being cared for in order to create a stronger bond between owner and chocobo. Some names are fairly common, as they are often passed on from parent to chick. Many owners also tend to reuse the names of chocobos they have cared for in the past.
There are new NPCs in the chocobo stables known as “chocoguys” who will help you understand the process of chocobo raising.
A Chocobo egg will hatch after 4 "Days" of Basic Care. On the 19th "Day" the chocobo will become an adolescent or "teenage" chocobo. Finally on the 29th "Day" the chocobo will grow into an adult and you will be able to ride the chocobo; furthermore, it will have its adult plumage.
This is where you select your Personal Care options for your chocobo.
This is where you select Programmed Care options for your chocobo. The default care plan is Basic Care (7 days).
It is possible to create 4 consecutive care plans for your chocobo.
The chart to the right is an example of a 10-day plan consisting of:
Should you choose to not implement any care plans, this is what would appear on your chocobo Care Schedule:
Care Plans become available as the chocobo matures.
|Taking a walk||3||3||-3||-3||-3%||-3%||-|
|Listening to music||-3||-3||3||3||-3%||-3%||-|
|Exercising in a group||-||x5%||-4||-4||-7%||-5%||-|
|Interact with children||-4||-4||x5%||-||-7%||-5%||-|
|Interact with chocobos||-4||-4||-||x5%||-7%||-5%||-|
|Exhibiting to the public||-5||-5||5||5||-8%||-10%||100-200|
|Digging for treasure||-||-6||8||-||-10%||-25%||200-400|
|Acting in a play||-6||-||-||8||-10%||-25%||200-400|
During the raising process, your chocobo can adopt various conditions, most of them negative, but some few are positive. The majority of these ailments can be cured with medicines that are fed to the chocobo.
|Bored||Chocobo is bored and restless||Hinders chocobo's care||Compete against Others|
|Crying||Baby Chocobo is crying at night||Not a Negative Status, part of the Chocobo Whistle quest.||Follow Chocobo Raising NPC's instructions regarding the White Handkerchief key item.|
|Depressed||Chocobo is not receiving enough affection.||Unknown Negative Effects||Raise Affection|
|Energetic||Chocobo is full of energy||Temporarily increases a Chocobo's total Energy||Positive condition|
|Focused||Chocobo is bright and focused||Increased chance to learn abilities||Positive condition|
|Happy||Chocobo is perky and has high spirits||Increases rate at which stats increase; may or may not stack with high Affection||Positive condition; can be lost by lowering affection|
|Ill||Chocobo has an illness||Hinders chocobo's care||Feed chocobo Tokopekko Wildgrass, Herb Paste, or Celerity Salad|
|Injured||Chocobo has received an injury during training||Hinders chocobo's care||Feed chocobo Gausebit Grass|
|Lovesick||Chocobo has fallen in love||Lowers affection, chocobo is more susceptible to negative conditions||Feed it Celerity Salad|
|Runaway||Chocobo ran away from the stables||Cannot provide care||Wait for it to return in a few days|
|Sick||Chocobo has a stomachache||Hinders chocobo's care||Feed chocobo Garidav Wildgrass|
|Spoiled||Chocobo is spoiled rotten!||Hinders chocobo's care||Scold the Chocobo|
Chocobos enjoy other types of greens, in addition to root vegetables such as San d'Orian carrots. The stables often use carrots as feed due to their high nutrition. Meat, such as that of the cupid worm, is also essential for building strong bones and muscles. Other than that, the VCS sometimes gathers medicinal grasses in the field for the chocobos. These grasses tend to be very bitter, however, and the chocobos do not enjoy their taste.
The VCS takes great care to provide the chocobos with a balanced diet, particularly during the growth stage of chick to young chocobo. They also discuss with the owner what types of goals they have for their chocobo, and gradually alter their feeding patterns in response.
You must work together with the Chocobo Stable employees in order to properly care for your chocobo. Feeding your chocobo and spending a bit of time with it each day will gradually build trust. You will be amazed at how your chocobo grows!
A note on feeding: Food that raises stats cannot be relied upon to raise stats as they raise by small amounts, in most tests less than a point each, and it will take a very long time to see any results from any food. Care plans and training tokens purchased with chocobucks are the most reliable at raising a chocobo's stats.
Aside from the familiar yellow, you can raise chocobos with other colors. In addition, the appearance of your chocobo will change depending on the attributes it acquires. These changes will affect a part of the chocobo, such as its beak or legs, rather than change its appearance entirely. Depending on the method used to raise your chocobo, its attributes will be slightly enhanced or decreased. For example, some chocobos may run a little faster, while others may be ridden for longer periods of time. And, just as with a rental chocobo, it will be possible to dig with your personal mount. Perhaps you may notice a difference when digging with a chocobo that you have personally raised with love and care?
Refer to Chocobo Attributes for a more detailed look at these factors.
You can see the condition of a chocobo you are raising by speaking with the VCS trainer and selecting the option “Ask about Chocobo's condition.”
Attributes are affected by Care Plan and Chocobo Food item choices. Upgrades for physical and mental attributes can also be purchased with Chocobucks.
Physical and mental attributes are central to racing and digging. The following table lists the ratings and the points required to attain them.
|3||A bit deficient||D||64-95|
|5||Better than average||B||128-159|
Physical and mental attributes have a combined hard cap of 637 points. Therefore it is impossible to raise a bird with all 4 stats fully capped. Once the point hard cap has been reached, additional points will only cause other stats to decrease.
Care plans will stop raising attributes starting on day 64. However, food and training upgrades will still affect attributes.
On day 19, the chocobo's tailfeathers (tips) will show the chocobos final color which will become full on day 29.
Color is determined by the color of the chocobo's parents. For purchased and BCNM eggs, this cannot be known and is effectively random. Additional discussion on color can be found here.
A place where adventurers can bring their chocobos to interact with others, as well as view the conditions of the other participants’ chocobos is now open for business.
When chocobos play in Kamp Kweh, there is a chance that one or both chocobos learn something from the other chocobos and raise status points, but it is only a once-per-day bonus.
Once your chocobo has reached a mature stage of development (this occurs on Day 30), it is possible to match it with other chocobos. The resulting offspring may exhibit the attributes or coloring of its parents.
(Note: If your chocobo has already been retired, trade your VCS Reg. Card to the NPC for this option to appear.)
No longer do adventurers have to rely on rental chocobos for traveling around Vana'diel! Players can call their very own chocobos from almost anywhere, at anytime.
To be able to call your chocobo as a mount, speak to the VCS trainer and select the option “Register to call your chocobo.” The status of the chocobo you call will be based on the condition of the chocobo at the time of registration. An enchanted item known as a Chocobo Whistle is necessary to actually call your chocobo. Equipping the chocobo whistle and using the enchantment will summon your chocobo. There is a set amount of charges on the Chocobo Whistle, these can be recharged by trading your Whistle to the NPC in the stables, it will cost 10k for a full recharge. See:Obtaining your Chocobo Whistle
It is possible that, if you neglect your chocobo, your chocobo will run away. If this happens, you will have to wait until it returns before it will perform any activities. The return of the chocobo may vary but can be up to seven earth days.
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