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Category:Bat Trios

Bat Trios
Always found in a triplet, these small bats are found in nearly every area of Vana'diel – and at every level. While those that live in the areas just outside of the three starter Nations are defeated too quickly to develop, there are also those that reside in the depths of Halvung or Newton Movalpolos that can best even the most prepared explorer.

While their area attacks can damage or enfeeble whole parties, it is their direct damage three-hit attack that can send an attacker to a quick exit from a fight.

These bats are also trained by a number of Beastmen in Vana'diel, and can often be seen trailing their masters, ready to assist in any fight.

When defeated, these bats will typically drop wings and fangs – which can be used by crafters – although their supply is usually plentiful. Some varieties of bats can drop rarer items, such as blood (like Beast Blood, Fiend Blood, or even Dragon Blood), or keys (like a Fei'Yin Chest Key, Garlaige Chest Key, or Toraimarai Coffer Key).

Family Information
Type: Bird
Subfamily/ies: Triad
Common Behavior: L, H
Weak to: Resist Vs. Light Resist Vs. Wind Piercing Weapons: Dagger, Polearm, Archery, Marksmanship, Shuriken, Sharpshot Frame-25%
Strong to: Resist Vs. Dark +50%
Charmable: Able to be charmed
Pankration: Able to be captured
Aspir: Eks.gif
Drain: Susceptible to Drain
Notes: May link with Giant Bats. Although they are called "Bat Trios" in Pankration, they are identified as the "flock bat" family by Ryo.

Attn. Beastmasters: Although technically bats are chiroptera (mammals), which are typically considered beasts, in Vana'diel bats are considered birds. This is due to the fact that they occupy the same niche, or position in the ecosystem, as birds.

[edit] Special Attacks

Special Abilities Original and Zilart Areas Promathia Areas Aht Urhgan Areas Wings of the Goddess Areas Pankration Abyssea
Jet Stream: Three-hit TP attack CheckCheck CheckCheck CheckCheck CheckCheck XX Information Needed
Sonic Boom: AoE Attack Down effect CheckCheck CheckCheck CheckCheck CheckCheck CheckCheck Information Needed
Turbulence: AoE Wind Damage XX CheckCheck CheckCheck CheckCheck XX Information Needed
Slipstream: AoE Accuracy Down XX CheckCheck CheckCheck CheckCheck XX Information Needed
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.

[edit] Notorious Monsters in Family

Name Spawn Information Level Zone Notable Drop(s)
Black Triple Stars Lottery Spawn from Midnight Wings at (I-9) - (I-10) every hour during night time. 26-27 Rolanberry Fields N/A
Citadel Pipistrelles Spawns at (H-7) on map 2 Information Needed Garlaige Citadel (S) Aptant: Bellum
Aptant: Ishis
Tres Duendes Pops in the place of a Fomor Black Mage around (D-4) - (E-5) every 21 to 24 hours. Qmark.gif Phomiuna Aqueducts Chiroptera Dagger
Vampiric Claws

Quest NMs: None

Mission NMs: None

Battlefield NMs: Furies (BCNM)

Einherjar NMs: Hazhalm Bats (Wing I), Utgarth Bats (Wing II & III), Vampyr Bats (Wing III)

Other NMs: Nightmare Gaylas (Dynamis), Nosferatu Bats (assists: Nosferatu)

[edit] Monsters in Family

Name Level Zone
Ding Bats 1-3 Zeruhn Mines
1-4 North Gustaberg
1-4 South Gustaberg
1-5 East Ronfaure
1-5 West Ronfaure
2-5 King Ranperre's Tomb
12-14 East Ronfaure (S)
26-28 North Gustaberg (S)
Battue Bats 1-5 Inner Horutoto Ruins
1-5 Outer Horutoto Ruins
Spectacled Bats 1-5 Ghelsba Outpost
6-8 Fort Ghelsba
Wind Bats 3-5 Ranguemont Pass
9-11 King Ranperre's Tomb
Gale Bats 6-8 La Theine Plateau
Grotto Bats 8-11 Yughott Grotto
Plague Bats 9-11 La Theine Plateau
15-17 King Ranperre's Tomb
Sand Bats 12-15 Valkurm Dunes
Bat Battalion 12-15 Inner Horutoto Ruins
Night Bats 12-15 Valkurm Dunes
13-16 Meriphataud Mountains
13-16 Pashhow Marshlands
53-56 Meriphataud Mountains (S)
65-67 Pashhow Marshlands (S)
Stink Bats 15-18 Maze of Shakhrami
15-18 Ordelle's Caves
15-18 Outer Horutoto Ruins
Bulldog Bats 15-20 Carpenters' Landing
Bastion Bats 18-21 Castle Oztroja
70-72 Castle Oztroja (S)
Wood Bats 20-23 Davoi
71-73 La Vaule (S)
Midnight Wings 20-23 Rolanberry Fields
20-23 Sauromugue Champaign
38-42 Rolanberry Fields (S)
50-52 Sauromugue Champaign (S)
Seeker Bats 22-26 Korroloka Tunnel
23-26 Maze of Shakhrami
23-26 Ordelle's Caves
25-27 Lower Delkfutt's Tower
25-27 Qufim Island
25-28 Ranguemont Pass
Goblin's Bats 24-26 Ordelle's Caves
25-27 Ranguemont Pass
40-42 Castle Zvahl Baileys
53-55 Ifrit's Cauldron
Mold Bats 25-27 Middle Delkfutt's Tower
Dark Bats 25-27 Qufim Island
31-35 Oldton Movalpolos
Gigas's Bats 25-27 Middle Delkfutt's Tower
27-29 Lower Delkfutt's Tower
27-29 Upper Delkfutt's Tower
Tower Bats 27-29 Middle Delkfutt's Tower
Undead Bats 36-39 Sea Serpent Grotto
38-40 Fei'Yin
Lesser Gaylas 39-42 Sanctuary of Zi'Tah
40-42 Behemoth's Dominion
Wingrats 40-42 Garlaige Citadel
41-44 Lufaise Meadows
41-44 Misareaux Coast
43-45 Grauberg (S)
Canal Bats 41-46 Phomiuna Aqueducts
45-47 Toraimarai Canal
Citadel Bats 46-48 Garlaige Citadel
Greater Gaylas 46-48 Sacrarium
46-49 Gustav Tunnel
Fomor's Bats 49-51 Sacrarium
58 Bhaflau Thickets
58 Wajaom Woodlands
Underworld Bats 50-52 Fei'Yin
Funnel Bats 51-55 Garlaige Citadel
52-55 Bostaunieux Oubliette
Impish Bats 58-60 Toraimarai Canal
Incubus Bats 62-64 Upper Delkfutt's Tower
63-65 Garlaige Citadel (S)
64-67 Bhaflau Thickets
Succubus Bats 63-65 Newton Movalpolos
65-68 Uleguerand Range
65-69 Den of Rancor
Nightmare Bats 66-69 Sea Serpent Grotto
68-72 Ifrit's Cauldron
69-72 Uleguerand Range
72-74 Newton Movalpolos
Volcanic Bats 69-71 Halvung
Troika Bats 78-82Verification Needed Inner Horutoto Ruins
Fetor Bats 81-85Verification Needed Outer Horutoto Ruins
Chaser Bats 83-85Verification Needed Maze of Shakhrami
Fortalice Bats 92-96Verification Needed Garlaige Citadel
Deviling Bats 95-97Verification Needed Toraimarai Canal
Gore Bats Information Needed Abyssea - Misareaux
Slough Bats Information Needed Abyssea - Vunkerl
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This article uses material from the "Category:Bat Trios" article on FFXIclopedia and is licensed under the CC-BY-SA License.
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