From Gamer Escape, the free Final Fantasy XI encyclopedia
Jump to: navigation, search

Animated Longbow

Job: Ranger
Family: Animated Weapons

Notorious Monster

Camera icon.gifThis article is missing a picture of the item or otherwise missing an image or screenshot of the content it covers. You can help by adding it.
Zone Level Drops Steal Spawns Notes
Dynamis - Xarcabard 1 A, T(H)
??? HP
A = Aggressive; L = Links; S = Detects by Sight; H = Detects by Sound; HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing; JA = Detects job abilities; WS = Detects weaponskills;Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime

[edit] Notes:

  • Located at J-7. Not fully "active" until the 15 Kindred NMs are defeated. The fragment will not drop unless the demons are slain.
  • When pulled, the Animated Longbow will spawn 5+ (exact number unknown, but many) Satellite Longbows.
  • These only share initial aggro hate. The puller can continue to kite these.
  • The Longbows will attempted ranged attackeds, so be sure to pull it to the melees before the tanks attempt to gain hate (if kiting the Satellite Longbows).
  • While engaged in the fight, the Animated Longbow will speak in say or emotes about its interest in the fight. During this time, it will either grow bored or excited depending on what is done to it.
  • After a short period of time has passed, when it has become very bored, it will attempt to Warp out on its own.
  • The Animated Longbow IS NOT IMMUNE to Stun. It is very resistant to the spell Stun, and still resistant, but not as much to Weapon Skill Stun effects.
  • When it is trying to warp itself out, IF those who can use a stun effect WS, such as Tachi: Hobaku or Shoulder Tackle uses those, it is possible that one of the attempts will cause the Animated Longbow to be temporarily stunned, thus interrupting its spell casting.
  • Before engaging, it is a common practice for all melee to not use their TP until they have 300%. This way, a large amount of damage can be done to the Animated Longbow at the start of the battle. This will allow for those who can use a stun WS to have one ready again when the Animated Longbow is getting bored.
  • If the Animated Longbow manages to warp away, you will have to attempt the fight again on a different run.
  • The Animated Longbow can use the weapon skill Namas Arrow.
  • Immune to Sleep and Lullaby.
comments powered by Disqus
Toolbox

This article uses material from the "Animated Longbow" article on FFXIclopedia and is licensed under the CC-BY-SA License.
               arrow   About    arrow   Contact Us    arrow   Volunteer    arrow   Disclaimer    arrow   Terms of Service    arrow   Privacy Policy    arrow   Wiki Policies