Abyssea - Empyreal Paradox
Table of Contents
|
Zone Information
| ||||||||||||||||||||||||||||||
Description
Located high above the looming Abyssean moon, this version of Al'Taieu's interdimensional juncture is the site of the final confrontation between those who would save Abyssea and those who would destroy it. | |||||||||||||||||||||||||||||||
Connections
Exit to Qufim Island: via Cavernous Maw |
Involved in Quests[edit]
Quest | Type | Starter | Location |
---|---|---|---|
A Moonlight Requite | General | Prishe (A) | Abyssea - Empyreal Paradox |
Meanwhile, Back on Abyssea | General | Prishe (A) | Abyssea - Empyreal Paradox |
The Wyrm God | General | Prishe (A) | Abyssea - Empyreal Paradox |
NPCs Found Here[edit]
Name | Location | Type |
---|---|---|
Atma Infusionist | Atma Infusionist | |
Cruor Prospector | Cruor Prospector | |
Prishe |
Notorious Monsters Found Here[edit]
Name | Level | Drops | Steal | Family | Spawns | Notes |
---|---|---|---|---|---|---|
Shinryu
|
?? | Twilight Mail Twilight Cloak Twilight Helm Twilight Torque Twilight Knife Twilight Belt Twilight Scythe Twilight Cape Atma of the Apocalypse |
?? | [[:Category:|]] | 3 (1 per battle) |
Despite appearances, Shinryu is not a member of the dragon family for the purpose of monster correlation. |
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime; A(R) = Aggressive to Reive participants |
(The spawns imply a limit of 3 parties in the BCNM area at a time)
This article uses material from the "Abyssea_-_Empyreal_Paradox" article on FFXIclopedia and is licensed under the CC-BY-SA License.